Predator?

Predator? is a minimal game/installation where the audience interact with an abstract predator. The users are represented as white squares and the predator as a black square. The predator is bound by a leach and the audience can enter the installation to fool or be eaten by the predator. Predator? is study in virtual reality immersion, exploring the minimal connection between real life and the virtual. The minimal design of the participant representations in the virtual world and the physical representation of the virtual in the real world (by two lines on the floor), shows how little is needed to create this immersion in virtual space.

This project has also been a starting point for me to explore behavior animation and artificial intelligence design, which i have continued to work with in my master thesis (see Source.Code).

Predator? was created by Henrik Wrangel and me at the Interactivos? 2006 workshop in Madrid. Zachary Lieberman, co-initiator of the OpenFrameworks, introduced us to basically all the tools we used for this project and was also teaching the workshop.

Shows

→ New Media Meeting, Norrköping. December 2006.
→ Ars Electronica Festival, Linz. September 2006.
→ Media Lab Madrid, Madrid. May 2006.